ch2
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tiled | |
Animation | ch2.Animation is used to display a parametrized sequence of bitmap tiles on the screen. This is more powerful version than h2d.Anim, but requires more setup. |
AnimationCommand | Type of animation command for AnimationExt command buffer. |
AnimationDescriptor | An animation descriptor used for AnimationExt. Describes general information about animation. |
AnimationExt | Extended version of Animation with named animation storage and primitive command buffer. Command buffer triggers next command either when delay timeout runs out or animation reaches it's end. |
AnimationFrame | Single Animation Frame. Can be reused multiple times in Animation. |
ScaleGridExt | Extended ScaleGrid: Allows for tiling of center and borders have individual sizes. |
SpriteBatchExt | Experimental SpriteBatch with support of up to 8 different textures. |
TileGroupExt | |
Tilemap |